Captive Weird (49) (MOM)

Captive Weird (49) (MOM)

Set: March of the Machine
Type: Creature — Weird
Rarity: Uncommon
Cost: U
Colors:RU
Defender

{3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with {R} or 2 life.)
Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers.
Reverse Type: Creature — Phyrexian Weird
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
The Furnace Host saw no need for such caution.
Format Legality

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Frequently Asked Questions

What game is Captive Weird from?

Captive Weird is a card from Magic: The Gathering, part of the March of the Machine set.

What rarity is Captive Weird?

Captive Weird is a Uncommon rarity card from the March of the Machine expansion in Magic: The Gathering.

What conditions is Captive Weird available in?

We stock Captive Weird in the following conditions: Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Where can I buy Captive Weird?

You can buy Captive Weird online at OMG Games. We offer fast shipping and competitive prices on all Magic: The Gathering products.

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