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Journey to Oblivion (17) (ZNR)

Journey to Oblivion (17) (ZNR)

Set: Zendikar Rising
Type: Enchantment
Rarity: Uncommon
Cost: 4W
Colors:W
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.
Format Legality

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