Grizzled Outcasts (185) (ISD)

Grizzled Outcasts (185) (ISD)

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Set: Innistrad
Type: Creature — Human Werewolf
Rarity: Common
Cost: {4}{G}
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.
Reverse Type: Creature — Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.