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Village Ironsmith (168) (ISD)

Village Ironsmith (168) (ISD)

Set: Innistrad
Type: Creature — Human Werewolf
Rarity: Common
Cost: 1R
Colors:R
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
Reverse Type: Creature — Werewolf
First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Each morning, he repairs the front door.
Format Legality

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